And yes, the Daidalos Shipyard counts towards that limit. Arbitrary Headcount Limit: You may be fighting a war for humanity's very survival, but there is no possible way you can bring more than seven ships into a battle.Anti-Frustration Features: If one or more of your ships are on a collision course, their projections will be marked in red to warn you.Anti-Air: The Cylon "Cerastes" type ship is a small destroyer designed specifically to combat enemy fighter squadrons with More Dakka.Those are only usable in the skirmish mode. Anachronism Stew: Averted with the "Modern Ships Pack" in that you can't build Mercury-class Battlestars or Mark VII Vipers during the First Cylon War.Probably even actually a hundred mooks, considering in the the TV-series the Galactica even when severly under-manned and with only one flightpod had multitudes of the fighters it has in Deadlock, it is obvious each 'in-game' squadron actually represents a much bigger formation. Actually Ten Mooks: Fighter squadrons consist of about eight to twelve individual ships, which next to the capital ships are nearly invisible, so each squadron is represented by an icon of a single fighter.You can adjust the "elevation" of your ships but you can't tilt them. Set during the First Cylon War, it pits the player against the Cylon forces and tasks the player with defending the Twelve Colonies. Battlestar Galactica Deadlock is a Turn-Based Strategy game based on Battlestar Galactica (2003) developed by Black Lab Games and published by Slitherine.
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